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Training

Games for the words that plain repetition does not fix. Every word goes through several games — from “look at it” to “write it from scratch”. Training does not move the review schedule, but a word carried through it counts toward the day’s goal.

When to train

The Words tab: what to train

What to drill
Words per group and time per word
Word order

Word order: As in the deck, Hardest first or Random. Below it, a line about the chosen games and a Change link that opens the other tab.

How many words, groups and minutes

The bottom always shows what you will get: 31 words · 6 groups · ≈ 18 min, and the Start button.

The Games tab: stages

The games are laid out in four stages — from easier to harder, and in that order they come in every group:

  1. Meet — The word is in front of you first.
  2. Recognise — Pick from options.
  3. Build — Put the word together, with help.
  4. Check — From scratch, no options.
The Meet stage
The Build stage with game options

Some tiles have their own options — buttons under the description:

Every game

Meet

Recognise

Build

Check

Sound games only take recorded words. Words without sound can be voiced in the Catalogue: “Missing → no audio”, then “Voice all”.

Choosing games

Choosing games
A word that will not stick

Go over the words that are not sticking — a word missed twice in a group stops the session on that word alone (see below).

During a game

The Bingo game

At the top — Quit and Pause; under them, the game’s name, progress dots and the score. Each game says what to do right on the screen; you answer by tapping, from the keyboard or, where possible, by voice.

Paused

While paused the clock stops and the board stays as it is. If you leave in the middle, the session is remembered: next time, above the setup, there is an An unfinished round card — which group and game, Carry on or Start over.

After each group — how many words went through without a single mistake, Next group or Back to setup. The words of a group played to the end get the “passed” mark.

A word that will not stick

With Go over the words that are not sticking on, a word missed twice stops the game and leads you through four steps:

  1. Look at it and listen. Say it out loud.
  2. What does it sound like? Invent an image — yours, any image. You can write the image down — it is saved on the card and shows under “Read more” in review.
  3. Now copy it, with the word in front of you.
  4. And now from memory.

Any step can be skipped.

Summary

At the end — how many words, the share of right answers, the minutes and how many words passed. Below, These were the shaky ones: up to eight words with mistakes, and by each one what seems to be in the way for that particular card:

A training round cannot be failed — only walked away from. The “passed” mark comes off at the first “Forgot” in review, and the word waits here again.

Questions

Why did the review schedule not change?
Training is the exercise, review is the test. If a game with hints moved the intervals, they would grow faster than the word is really remembered.
Then why does a word from training count toward the day’s goal?
Because it was recalled. The goal is how many words you recalled in a day, not how many times you pressed “I remember”.
Are my training settings kept?
Yes, in this browser: next time the page opens with the same stages and games.

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